Michael Andrews
Michael Andrews
Environment Artist at Velan Studios
Troy, United States

Summary

I am a 3D Environment Artist currently at Velan Studios, my first full time position in the industry. I graduated from Champlain College in 2019 with a degree in Game Art & Animation. During my time at Champlain, I completed a semester abroad in Montreal studying under industry professionals. In addition to environment art, I am interested most in hard surface prop modelling and texturing, along with some light coding and tool building. My ultimate goal in the game industry is to become an art director at a AAA studio. I am very passionate about this industry and am always looking for ways to improve myself and my work.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • Environment Artist at Velan Studios
    Troy, United States of America
    June 2019 - Present