Knockout City Backalley Brawl

This was the 2nd map I worked on for Knockout City. I did the modeling and textures application for the noodle shop, parking garage interior, and other miscellaneous areas and props around the map. Tristan Meere made the tileable textures. Brennan Howell, Erik McKenney, and Cory Hamilton did other areas of the map, as well as miscellaneous work. Steve Buchholz was the lead and did the lighting and misc work. Breakout and breakdown shots coming soon!

Noodle Shop

Noodle Shop

Spawn Area

Spawn Area

Copper Pipe

Copper Pipe

Copper Pipe

Copper Pipe

Parking Garage Interior

Parking Garage Interior

Loading Bay

Loading Bay